Traits

Traits represent those moments when your character gets into trouble not because they couldn't act differently, but because they choose to.

You can either browse the table and pick whichever sounds most suitable or roll 6d6 and take the total.

TraitGain experience when...
6Honest... investigating something you definitely shouldn't
7Humble... your achievements are credited to someone else
8Empathetic... you take someone else's burden at your own cost
9Idealistic... principles complicate a simple situation
10Obsessive... your fixation leads to success at the cost of others
11Discipline... suppressing your emotions to stay composed and it backfires
12Generous... giving something you are better off keeping
13Protective... saving someone who doesn't deserve to be saved
14Prideful... refusing to surrender even if it would save you
15Hopeful... expecting the best makes things much worse
16Loyal... standing by someone who betrayed you
17Violent... violence wasn't the solution
18Vengeful... choosing revenge over reason lands you in trouble
19Cautious... your hesitation causes an opportunity to slip away
20Competetive... turning cooperation into a competition
21Secretive... withholding a key piece of information
22Determined... your refusal to quit puts others in danger
23Cowardly... your fear of action makes present worse
24Rebelious... denying an order puts you in trouble
25Jealous... someone's success makes you question your own worth
26Guilty... taking responsibility for something that wasn't your fault
27Detached... you should feel something, but don't
28Haunted... a memory or regret interrupts your present
29Defensive... protecting pride over truth
30Judgemental... holding someone to your standards and they fail you
31Vulnerable... your openness is exploited
32Overthinking... your analysis paralyzes action
33Defiant... standing your ground isolates you from the allies
34Dramatic... a minor inconvenience feels catastrophic
35Superstitious... omens, signs, or coincidences unnervingly aligns
36Obtuse... your refusal to accept something leads to a worse decision